/**  
 * Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
 *  
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License. 
*/

#pragma once
#include "cuda/vision.h"
#ifndef _box_encode_h_
#define _box_encode_h_ 

std::vector<at::Tensor> box_encode(at::Tensor boxes, at::Tensor anchors, float wx, float wy, float ww, float wh){
  std::vector<at::Tensor> result = box_encode_cuda(boxes, anchors, wx, wy, ww, wh);
  return result;
}

#endif
